Ryosuke Kurashima


Alias : None


Age: 17

Year: Junior

School: Torvus HS

Club: undecided

Martial Art
Styles: Chan Fu

Friends: ?

Enemies: The Hand

Personality:
Ryo is your typical "stands-up-for-the-underdog" type of kid which gets him into more trouble and kicked out of more schools than his father would like to see. Therefore his Father has agreed to ship him off to this American school where he will be around more kids of his type.

Background:
Kurashima Ryosuke is an exchange student from Osaka Japan. His father is a powerful Yakuza Crimelord--A fact which Ryo is blissfully unaware. His father has agreed to send Ryosuke to the U.S. for schooling because of a dangerous situation that has developed back in Japan concerning rival Yakuza and Ninja societies (Think FMs "The Hand").

Ryosuke's intention upon coming to America is to be "Super-Action Hero" just like his hero Jackie Chan. In fact Ryo has seen every Jackie Chan movie at least 50 times and has developed a distinct martial arts style that he has obtained from Jackie's movies (Lots of skill levels that depend on chairs, tables, refrigerators, and the like being in close proximity--very effective in a caferteria say). Let's just call this Chan-Fu.

Ryo will instantly try out for the Drama club and Gymnastics to hone his skills. If there is a martial arts class taught at school he will also try to enroll, but will refuse to follow or learn "proper" technique and form -- relying more on his home grown style.

Stats:

Ryosuke                     EXP   0  OCV 7       DCV 7 ECV 4 PER 14-

Characteristics    		Cost  	Skills                          Roll    End
10   STR       0         	4  PS: Football (Soccer)              	13-
20   DEX      30         	3  PS: Caligraphy - Kanji             	12-
13   CON       6         	3  PS: Karaoke                        	12-
12   BODY      4         	3  KS: Feudal Japan                   	12-
13   INT       3         	3  KS: English Grammar                	12-           
11   EGO       2        	3  KS: Calculus                       	12-
14   PRE       4         	7  KS: Jackie Chan Movies             	14-
16   COM       3         	3  Familiarity: U.S. History, Cultur   	8-
7    PD        5         	2  AK: Tokyo                          	11-
5    ED        2         	3  Acting                             	12-
4    SPD      10         	5  Acrobatics                         	14-
7    REC       4         	3  Breakfall                          	13-
26   END       0         	3  Climbing                           	13-
36   STUN     12        	3  Contortionist                      	13-
Char Total    85         	5  Sleight of Hand                    	14-
Power Total   200         	3  Ambidexterity
Total Cost    285         	5  Cramming
Disadvantages   base 150 	5  Defense Manuever
Secret Identity:         	3  Double Jointed
Son of CrimeLord      15 	10 Luck 2d6
Psych Lim:               	2  Language: English (conversation) Japanese Accent
Code vs. Killing      20 	2  Language: Cantonese (conversation) Japanese Accent
Psych Lim:                      8  4 Damge Classes (OAF)Must have tables, chairs, frigs avail
Honorable             20        12 3 Overall Combat levels 8 p"same as above"
Psych Lim:                  		Chan-Fu Martial Arts OCV     DCV DMG   Other
Na´ve                 10 	5  Defensive Strike     1+    3+    2/6d6
Normal Stat Max       20 	5  Offensive Strike     2-    1+    6/10d6
Rivalry:                 	4  Martial Block        2+    2+          block
Other Martial Arts S  10 	4  Martial Dodge        0     5+          dodge
                         	3  Martial Throw        0     1+    str+v/fall
Hunted By:               	4  Sacrifice Disarm     2+    2-    25str disarm
Rival Yakuza 8-       20 	3  Martial Grab         1-    1-    20str hold
Hunted By:
The Hand (Ninjas) 8-  20 	13 EC: 40pts "Mystic Chan-Fu" 14- activation roll (per occurance)
                         	13 E#1 "Perfect Counterstrike" 8d6 HA DMG       4
                         	13 E#2 "Great Escape" 10" Teleport Complet      4
                        	10 E#3 "Perfect Block" Force Wall 12 pd, 3      4
                           		     no range -1/2
                        	13 E#4 "Didn't Hurt ;-P" 8pd, 8ed FF, 0end      0
                                		Completely Invisible (1+)

                         	15 Detect "Martial Auras:" sense, ra12-

                         	2  Running +1" = 7" total
Total                285
Experience Spent       0
Character Cost       285
                         	200Total Powers & Skills


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Last Updated: April 11, 1997


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