Eye spark: B-B-HP
Spin Dash: B-F-LK
Ground Saw: B-B-B-RN
Fatality 1: (close) RN-BLK-BLK-BLK-HK
Fatality 2: (outside sweep) D-D-B-F-BLK
Animality: (close) hold HP (F-F-D-F)
Friendship: (anyhere except closer than sweep) RN-LK-RN-RN-U
Stage Fatality: BLK-BLK-HK
- 7 hit 40% LK-LK-HP-HP-D+HP-jmp kick- eye spark
- 8 hit kombo 33% Jmp kick-Spin-LK-LK-HP-HP-HK-B+HK.
-10 hit kombo 50% Jmp kick-Spin-Saw-LK-LK-HP-HP-D+HP-Jmp kick-Eye spark.
-11-hit kombo 72% damage:
Sometimes when my opponents are near a corner, I'm able to do an
11-hit 72% damage kombo
. It goes the same way as the 10-hit, with the difference that I'd also do a foot sweep when they're falling to the ground, it's really tricky, because if you're too close to the corner, when you do the uppercut, it'll move you away from your opponent, and you won't be able to finish the kombo, so your opponent has to be, -let's say-, a little more than sweep distance from the corner, for it to work properly. Sounds too complicated, but believe me... it does work!!!, you should try it with no one fighting against you at first.
- Useful kombo: When spinning someone in the air, instead of an uppercut try Jump Kcick-Eye spark, it's a 3-hit kombo with 29% damage
Komments and tips
Whoa!!!, mighty Kabal, the master-blaster of MK3 (well, that's until Scorpion appeared in UMK3). His kombos are the easiest, the biggest, and also the deadliest. The very strength of Kabal lies in his speed, use it to your advantage, and no one will stand in your way. Kabal's spin dash is his most powerful move, it is very fast, and yet with very little recovery time. This will be your best move, use it to deliver attacks at the speed of light and also to counter moves, like jump-kicks, right after blocked sweeps or punches, incomplete kombos or when someone tries to jump over you and then kick from behind. This move is perfect for setting up the big kombos and will get you out of most of the trouble. But a word of caution... as everything in life, be sure not to over do it; a smart and experienced guy like me (
) will be waiting for you to do the spin dash, -I'd block it, uppercut you or simply do my kombo, so use it wisely. Kabal's throw looks really cool, but the best part is that it leaves your opponent right next to you, allowing you to repeat it as many times as your opponent lets you. Use it whenever you have the chance. The ground saw will be useful when someone is firing at you, or when someone jumps at you, but time it well because it takes some time to recover from this move, and sometimes you'd still get kicked. One last thing...Kabal's special moves are ofensive, so your best defense will be the attack, but be careful though with some fighters like Sub-Zero whose moves are mostly defensive, you'll have to watch out for that ice clone of his.
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